Well, I’ve finished self-editing the 400 page tome that is Star Lost. I’ve just sent the PDF off to a couple of friends who agreed to look it over. When I get their comments digested in about a month I’ll see if Colin is still up for layout duty, or if I’ll be on my own, or something in between. While Word is a great word processor and can do some swanky things like hyperlinked ToCs and indeces, it’s pretty lousy for making a pretty document. Since I gots no $$, I’m going to have to publish without art (unless someone is crazy enough to provide free art), so I’ll need the tidiest layout I can get.
But for the next stretch of time I won’t be thinking about Star Lost, instead working on some smaller projects I’ve started along the way that are near completion. There’s Gaming the Market, a small cross-genre supplement for randomizing the shopping experience. And there’s also Caltrops, a dice game involving everyone’s favorite pyramidal dice. I’ve also got to get the Hudspeth Games website dressed out (anyone out there want to help? Know Drupal?). After that we’ll see. I’ve been kicking around an idea for both a novel and new game within the same setting. I think I want to focus on the novel, but my lizard brain keeps throwing other ideas at me instead.
Enough updates. Gotta go think about what to cook for dinner.
Q
Currently listening to Various Artists – Jazz Mixes – Jazz Mix Tape III Side One
Tags: Star Lost, updatey stuff
Well, the computer rebuild went fairly smoothly. There were a couple of minor issues involving moving the CPU cooler over to the new board and the old power supply not having long enough cables. But, all in all, pretty damned easy. Mobos these days have everything on them but the video-handling. Gone are the days of umpteen PCI cards slipped into the chassis. That frees up a lot of room and reduces the chances of mistakes.
The most annoying issue was that I had to re-install Win7 after the swap. Apparently Win7 makes note of the motherboard and won’t let you just move the hard-drive over to a different computer. So, slight hiccup time wise, but an easy fix. I’m still getting programs reinstalled, but I’m almost done.
I’m going offline for a little while. I’m rebuilding my computer. Since I got the thing, almost two years ago, it’s had an intermittent crash problem. That problem has become more frequent, to the point where I almost have to turn around and reboot right after booting in the morning. There’s something wrong somewhere on the motherboard (probably near the audio chipset, since that always goes wonky before a crash), so I’ve purchased a new mobo and case and today is surgery day. I haven’t assembled a computer from base components in many many years, so this should prove to be both interesting and frustrating. I hope you hear from me soon….
Since Microsoft Surface was first announced, I’ve been dreaming of a D&D app for it. It’s the perfect platform for a table-top RPG, combining the speed of the computer with the interactivity of sitting around the table. So the geeks at Carnegie Mellon are finally on the ball, and bless them all.
Now. Who wants to get me a Microsoft Surface for christmas? Anyone? Anyone?
Well, we made it back from Disney World a little after midnight last Thursday. We had a great time, and really wore ourselves out. But, I don’t think we’ll be back any time soon. BTDT.
The weather was actually cooler than forecast before we left, so we had some chilly mornings and evenings, but nothing newyorkers [...]
I’ve just finished the editing and revision of the Star Lost text through page 205 (of ~399). There is a wavery light at the end of the tunnel, and I don’t feel the tell-tale vibration of an oncoming train.
Up next is the editing of the alien equipment section, followed by the looong section of Abilities [...]
Several weeks ago, our Sunday game group playtested Belle of the Ball, a card game by Daniel Solis. Daniel has posted this update on changes in the game that resulted from the playtest (Oh! The power!!!). I think his changes are looking good, and I hope to playtest a stronger version of the game in [...]
So, lately I’ve been working mostly on Igor!, while still thinking about other stuff. I’ve had two recent playtests of Igor! that have gone well, but I’m still having trouble with length of game. So far, everything I’ve done to shorten aspects of the game have lengthened aspects of others. However, I’m told by my [...]
I got a Barnes & Noble Nook for xmas, and (due to a shipping delay) I received it Thursday. Friday night I read a free book (Charlie Huston’s Already Dead) I had added to my B&N Library in December, when I knew I was getting the Nook. I turned “Airplane mode” on after downloading the [...]
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