…says Wil Wheaton about his design for a new T-shirt available through J!nx.com.
"Never forget your roots. In this modern era of Dwarven Forge terrain, full-color dungeon tiles, power cards and pre-painted minis, let’s remember where we started: sitting on the floor, surrounded by books and dice, building dungeons with nothing more than a pencil, some graph paper, and our imagination." -Wil
Remember Caltrops, that first supplement from Hudspeth Games? Well, it just got its first review over at DriveThruRPG. Here’s what NB Neil had to say:
This is a great little supplement for GMs looking to add some flavor for characters, especially the betting kind. It’s a short read with two simple dice games that NPCs may be playing or more interestingly that your players can play to pass the time. Some of my players aren’t as into the roleplaying portions of the game and end up heading off to the local tavern for some gambling. Though I’m sure I could have come up with some games for them to play rather than a simple skill challenge, this supplement gives two good examples with the background that goblins often play these with marked caltrops. A little fluff and a little crunch. My kind of supplement. Break out the d4′s and ante up. Rating: [4 of 5 Stars!]
I likes me some Dragon Age. It’s a pretty cool game, with a detailed world, a decent story and fairly robust mechanics. While I haven’t gotten too far with it, since I don’t play it very often, I’ve thoroughly enjoyed what I’ve seen so far. So, I was delighted to stumble across a link to the first episode in a new machinima series based in the Dragon Age world and using the Dragon Age animation engine. It takes place after the ending of the game, with the Darkspawn threat routed (the main objective of the game) and fleeing back to whence they came.
This series follows the life of Grey Warden Kristoff after he helps end the Darkspawn blight. The Grey Wardens are the traditional line of defense against the Darkspawn when they inevitably rise in another blight. It’s a gripping and dramatic tale, and it really makes me want to get back into the game. Some new threat appears to be rising from the ashes of the recent war
My latest supplement, Playing the Market, has just gone live at DriveThruRPG, and before I could even post this, it has a five-star review (from featured reviewer Devon Kelly):
Playing the market is a handy little supplement. At 15 pages, it’s a breeze to read. The text is well written and easy to understand. At first, the mechanic to determine availability and price of items seems very simple and not very special. But once it begins to get into determining the scarcity of an item, that’s when it really shines! The system for Modern/Future is understandably more complex, but it also determines how much time will be needed to obtain an item. I downloaded both PDF versions that were available and was pleased to see that one is formatted to read on a computer screen and the other is formatted for printing. That’s a very nice plus. This is well worth the price and is a wonderful supplement for those gamers who want to add in a little more uncertainty to the in-game shopping experience! Rating: [5 of 5 Stars!]
Yesterday I finished reading The Gathering Storm, the 12th installment of the Wheel of Time series. Many of you know that author Robert Jordan died before finishing his super-series, but did you know that his editor (and wife) and his publishers found an excellent writer to finish it?
Brandon Sanderson has done what many thought impossible — seamlessly meld his own style with a near-perfect emulation of Jordan’s. The Gathering Storm is easily one of the better of the recent volumes. Sanderson handles Jordan’s bloated cast with deft assuredness. Though focusing mainly on events surrounding Rand and Egwene, all of the important characters get a nod.
Working from Jordan’s final notes, this first novel of the final three ties up a lot of threads and brings us on an emotionally charged ride with a nice parallel plot that sets Rand’s inner turmoil beside Egwene’s outer struggle.
It may be simply because the 11th book is a somewhat distant memory, but it may be that Sanderson’s effort is a better read than the last few volumes. At the least now, the ending seems much closer than the horizon.
Today I was catching the latest installment of Shamus Young Plays LotRO, when I saw an ad at the bottom for the latest installment of Rebecca Mayes Muses. Curious, I clicked on the link and got sucked in for several hours catching up on old posts. Below is the video that hooked me. Ms. Mayes brings something unique to the game-review industry. Rather than writing clinical reviews of games, she gives us aural discussions of the games she plays. And, this isn’t just some videocast babble. She sings about games and gaming. That’s right. Her songs are to game reviews what haiku are to poetry. She boils down the essence of the “reviewed” games into complex musical essays and sets them to video. Even if you are not a gamer, if you love good music, her videos are worth watching. Go on, give her a try.
Act Now! Until May 24th, Steam is offering Portal free to all Steam members (free to join!). If you haven’t played the legendary game full of awesomeness and cake, then now’s your chance. Don’t punish yourself a moment longer. Get it. Play it. Love it.
My second DriveThruRPG offering, Morgenstern’s Spellbook is going live as I type.
Morgenstern’s Spellbook is a collection of 60 new and original spells. It’s designed to be used whole, as a treasure item, or as a new source of spells for your campaign. It was originally conceived during a spate of productivity while guest-DMing for Joe Levy’s recent D&D campaign.
As with all my RPG work, the pdf is available through DriveThruRPG. I’m also setting this one up for print on demand, since it’s around 26 pages.
I’m also getting the Hudspeth Games website up and running. It’s barebones, right now, with placeholder text for all but the Caltrops page. But I hope to flesh it out more over the next couple of weeks.
I’ve also started the layout process for Morgenstern’s Spellbook, a collection of quirky spells recently used in our bi-weekly campaign. Look for that in the next few weeks as well.
I first told you about Shamus Young back when he was doing his uproariously funny DM of the Ringsparody of Lord of the Rings (as though it were a campaign of D&D). Now Shamus is playing through Lord of the Rings Online, and treating us to his wonderful humor along the way. From taking pot shots at the Middle Earth Strip mall (merchants row) in a town besieged by brigands to upbraiding guards for holing up in the lodge and guarding the food, Shamus takes us on a wonderful ride through the grind of hunting spiders, wolves and bandits.
Whether you’re a fan of LotR, LotRO, or MMO’s in general, I think you’ll enjoy
I’ve submitted a lot of spells that I’ve thrown together over the last decade. If Axel chooses even one for inclusion in the book, I’ll be stoked. So, if any of you out there have an interesting spell or two up your sleeve, you may want to contribute. The book will be released under the open gaming license, so you don’t even lose the ability to publish them elsewhere, if you’re of a mind to.